totk dynamic fps. Thanks to Spock. totk dynamic fps

 
 Thanks to Spocktotk dynamic fps  1

5 or newer. 4 beta has support for it, full release soon) To set it up just extract DynamicFPSv1. Yuzu version is 3704 on Win10 22H2. 3. Tho on Reddit you can find one more updated Dynamic FPS mod v1. The Legend of Zelda: Breath of the Wild (Switch) Requests Other/Misc Dynamic FPS mod for YUZU. Alternativelly you. Esto no es un bug. Max DFPS++ (NEW VERSION 1. 5. github","contentType":"directory"},{"name":"scripts","path":"scripts. AreYouUpsetFriend • 2 mo. It's Dynamic FPS + 60 FPS enabled but the actual framerate in Ryujinx is 55-60 FPS during a night rainstorm. Extract the mod files. To set it up make sure to extract all the folders included in the ZIP into your games mod directory (in Yuzu: right click game in game list -> Open Mod Data Location), make sure to disable any older dynamic FPS mods. 42 included in the last TOTK mod collection (1. 0, will be fixed in next release :P) Compatible with all game versions. Report Follow . 5 with resolution yet) Controller UI Mods : Xbox UI mod;Remove the mod entirely and alter the FPS limit cap in yuzu settings to 1. 2. 1. Mod repo for TOTK on Yuzu emulator. 0 version ported mods are up. I think you're probably have the average experience. 2 reshadePart of the reason is BOTW ties its physics to FPS so the game was impossible to beat at first at higher than 30. Please feel free to join! Alright I’ve made a discord for general retro and modern emulation chit chat, media posting, news, and some off topic discussion as well. ago. I've tried everything, clearing my shader cache, installing mods. 3, the slow motion is gone. 5. 2 support, fixed v1. I´m using it together with the fixed resolution cheats bei Hazerou. ago. . Yuzu uses about 9-10 Gb RAM, so I think you need to add extra 8 Gb, and you be ok. 0 game update, optional FPS toggles)Dynamic FPS or 30 FPS mod better for Deck? comment sorted by Best Top New Controversial Q&A Add a Comment AutoModerator • Additional comment actions. It usually stays at that resolution, but can drop to 792p. 4 - Chucks Changed Everything! github. Get instructions. 5. 0 game update, optional FPS toggles) 0. Never dropped noticibly. This issue happened not only with the ladders in shrines, but with all the ladders. Steam BIOS > 2GB or 4GB Vram. exe to Cemu. /Edit: Getting crashes with fixed resolution cheat. I went ahead and packaged this as `fps++`. 4. Do not mix with Dynamic FPS; DynamicFPSv1. I found fps++ to have a lot more stutter than 1. the other mods work. 4 release (support for v1. You need to use the main DFPS mod and one of the optional mods. you cant load into temples with dynamic fps mod fpr some reason so i just removed it left the temple put it back and went back to the temple. Oct 31, 2017 2,812. Couldn't load details Try again. 1. 2 reshadeWhen you apply a 60fps mod and cannot reach it, the game will not update the game logic often enough and the game slows down. 5, TOTK 1. sort of works. Dynamic FPS does not. We don't have paywalls or sell mods - we never will. . TotK Dynamic FPS v1. 3beta4a, latest NX-FPS and FPS Locker. How to get 3D VR working on yuzu EmulationEra Discord Community Zelda TOTK Dynamic FPS v1. intel core i-7 9750H @ 2. 2,610 follower s. Download somerandompeople May 1, 2023 Overview Updates (36) Reviews (384) History Latest Rating Filters R rottenPeppermint Aug 6, 2023 Version: 0. Unstable 60 FPS is the best you are going to get for now, regardless of the resolution. Admin. I went ahead and packaged this as `fps++`. 7. Use 60fps static and chucks dynamicfps, after which you can set yuzu speed limit at 75% to lock fps to 45 and still have full game engine speed. Dynamic FPS patch (which includes cutscene fix, but disables cheats) 2. 5. Well you won’t hit 60 even with OC, idk if there’s the same issue with the 60fps mod as the 30fps one, but with the later if you can’t hit 30 then the game runs pretty much in slow-mo, if I were you I’d OC just to get a stable. Amy's Room from Sonic Battle prettied up with new props representing the pink hedgehog in the Rivals of Aether setting. Make your GPU on high, right click totk>properties>GPU>HIGH PS4/PS5 controller Drifting issue with DS4Windows The big hitches/stutters are almost completely gone in this beta, they seem to happen between longer periods of time and frametimes are stable above a minimum of 43 fps persistently during gameplay, usually averaging 50+fps. Same issue as Chuck's dFPS 1. 2. 1. There are still some FPS drops, but they don't really interfere with the gameplay. 0_DynamicFPSv1. If your cpu can't handle it then it will run below 60, but it won't slow the clock time. Scales the. . . I've tried a few mods and settings, but nothing seems to do the trick. 5. 2 visual patches / ChuckPatch - FSR Disable + Quality Reduce Fix + Shadows1024 + 1008p. e. i9 13900K RTX 4090 4K 2160P ( 3 X IR ) New PR:Implement Load/Store Local/Shared and Atomic shared using new instructionsnoticed yesterday that performance improve significantly when switching to OpenGL (~35 in Kakariko, 50-55 in the fields) but there are many graphical glitches so it's not really a good solution either. . Improve performance when Minecraft is in the background. ago. Do not mix with 20fps_stable_static; Do not mix with. 3. Both TotK and BoTW at launch ran a stable 30FPS with perfect frame pacing except in challenging areas or specific effect scenarios where the game would drop briefly to 25ish FPS before DRS or LoD adjustments took over. Also, please xpost to lemmy/kbin/mastodon instances so we can start moving content off reddit. same for me 😢. BigAurum • 6 mo. PalebloodSky • 2 mo. #72 opened May 28, 2023 by HolographicWings. 5. Decide on a framerate. Recent threadmarks How to build your own Yuzu build using Visual Studio and CMake PSA: Use Syncthing to synch your save/mod files between PC and Deck My personal yuzu EA auto-updater script for Windows - it also automatically enables auto-HDR! How to get 3D VR working on yuzu EmulationEra Discord Community Zelda TOTK. 5 by itself? Dynamic FPS 1. 5. 2 reshadeA The Legend of Zelda: Tears of the Kingdom (TOTK) Mod in the UI category, submitted by balinwon. Dynamic FPS plus the Static 60 FPS mod. I. 0 for Minecraft 1. 몇 명에게 버전을 보냈지만 결과가 혼합되어 보입니다. A further word of warning: saves are not backwards compatible. 3. I used it before the dynamic mod came out. 1. ‹Îˆ¥|Æ"È ŽHr¼¢™CTDQN¯ˆ9„ †” G ƒÈ±+Š ;± ]N+Æ i ^ † Æ9Ÿ:‡ÆêáÛûÜ­u«ßÉŒŒ×Ëwtm¿·Ç‰RþÿõbPe+;° ì÷ ¬ ÖœÊý/ø Ó¥Õ]{ dzú'PK X"¾V}ãnU‚ 2 *CutsceneFix. GTX 1650Ti laptop, also installed Dynamic FPS 1. Inside the load folder, you should see another folder with a long string of characters. Just click on it to swutch between the 2. Some VisualFixes may be incompatible with Ryujinx (I haven't been able to reproduce this, but others are reporting crashes), so if you experience issues, try toggling them to see what might get it working. 0 game update, optional FPS toggles). ResetEra code of conduct applies. 0: theboy181: Full 60 FPS: Makes the game run full speed dynamic 60 FPS, including distant NPC animations (Very demanding on. This simple trick gets you 30 fps in TOTK on UM690. 2 di #zeldatearsofthekingdom Link nel primo commentoTears of the Kingdom with Yuzu at 4K 60fps. Member. (beta1) TotK DynamicFPS v1. 1. 1. ago. Could relate to the massive fps fluctuation? 5800x3d/4090. Main menu slows down and there may be a bit of lag in other menus but other than that it should work. Having trouble showing that directory. LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection - Reviews GBAtemp. 0. Disable Dynamic Resolution: Disables dynamic resolution swapping. ago. Member. A 3090 should handle close to 100fps with decent settings. 5원) FPS에 대한 일부 새로운 변경 사항에 대한 베타 테스트입니다. For the above FPS related issues, it can usually be helped by temporarily adjusting Yuzu speed limit/using external tool to limit FPS. Collections. In this video by ‘ElAnalistaDeBits’, they focus on draw distance, loading times, FPS, and more. Reactions: spookyfish and. 1. Mod 60 FPS dinâmicos com poucos bugs para Zelda TotK finalmente lançado e vamos ver como ele funciona na pratica!Participe do Nosso novo servidor do Discord:. The dynamic feature was put in place for those who cannot maintain stable framerates. Without it, gameplay will slowdown when FPS drops. 1. Main concern with this is there could be a chance of confusion for some people, only the mod marked "(Main)" there actually contains dFPS itself, the other ones are solely INI files, so if someone misses that "(Main)" one. GoRi7o3 • 6 mo. 60fps_stable_static_totk CutsceneFix_stable_totk DynamicFPS_totk VisualFixes_AnisotropicFix_totk. Updated Dynamic FPS. TotK Dynamic FPS v1. 4: (beta3) added hook to adjust UI gamepad update speed, to let it match the game-speed we set, fixes menus being too fast at high FPS (map still runs faster though, but it's probably better that way :P) (beta2) added hook to adjust the upward-force game applies to weighted/slider buttons, fixing the issue where buttons became. Yuzu: Si tienes activado Dynamic FPS, asegúrate de que "Usar tiempo rápido de GPU (Hack)" en Gráficos -> Avanzado está desactivado. The Legend of Zelda: Tears of the Kingdom Dynamic FPS mod is a godsend for those whose hardware is unable to keep a steady framerate while emulating the. ╔══════════════════════════╗ 👉 GRAN COMUNIDAD DE DISCORD 👈. In this update, I have updated the collection of mods to be compatible with game version 1. TOTK dynamic FPS mod (beta) for Yuzu released. Resolution All the resolutions require custom setting applied to Yuzu and a Custom mod, automatically done by the Optimizer. Is this not the way people are getting above 30fps on Yuzu or am I doing something wrong here?Cheat Codes Add and Request group The Legend of Zelda: Tears of the Kingdom cheat codes Pokémon Legends: Arceus cheat codes Xenoblade Chronicles 3 cheat codes Fire Emblem Engage cheat codes Request a cheat. 0. 2. zelda tears of the kingdom agora suporta mod de 60 fps dinâmico no yuzu e ryujinx. Unfortunately, this breaks cutscenes, and becomes incompatible with the cutscene fix from theboy181, so if that matters to you, I urge you to not participate in this. 5. Here's my 4K HDR 5. 60GHz, Rtx 2060 and 16 gigs of ram. Technically physics can be slightly wonky at 60 FPS but it's all been purely visual for me (like hair or cloth physics) or at worst, the occasional slip on a ladder when reaching the top, at least before I started using the fps++ mod. BEWARE! The Legend of Zelda: Tears of the Kingdom Dynamic FPS mod is a godsend for those whose hardware is unable to keep a steady framerate while emulating the game, as it prevents the heavy slowdowns. ) Dynamic FPS automatically reduces the speed at which minecraft renders when it's not focused (to 1 FPS, configurable) or hidden (no renders at all, configurable). added 1. 1. ago. • 6 mo. TotK suddenly running very poorly. You can get around 25-30 fps, with a solid 30fps in areas that aren't too populated. xequtor12 • 4 mo. Came here to say exactly this. 4. 3 beta2 TOTK Mod-Manager Modded Zelda TOTK Camera Control. 0 game, as any. I also play on my high end pc but switch to SD when away from my pc. TotK Yuzu Fix: FPS 1. Member. 2. If you want more with stutter use a dynamic fps mod. Ryujynx so much easier. Zelda Tears Of The Kingdom Totk How To Install Dynamic Fps Mod For Download mods. I have the static mod. If your using a static fps mod it default to the hight stable frame rate. very big drop in fps when throwing and zooming with the arc and no drop in ram consumption. Survey : Recommended hardware for emulation not an issue Survey. You can try lowering the resolution. 2 support to 20fps_stable_static; added 1. TotK Dynamic FPS v1. {"payload":{"allShortcutsEnabled":false,"fileTree":{"Mods/FPS/DynamicFPS - v1. (Windows only for now) Requires, gamepath (it will automatically ask for this) Yuzu/Ryujinx Path (Yuzu will default to Appdata) click on browse in the Optimizer to set. 0 | Mods: Ryuji. the other guy here confirmed you are all using the 60 fps patches, otherwise there would be no explanation about that. Note that not all mods have been ported. It may be breaking it. So like me, you might have messed with the nand folder while updating and switching around Yuzu versions/files. "Use with DynamicFPS - v1. 2 reshadeI'm on Yuzu build 1462 with a 12700k and 3080 and my FPS is mostly locked at 60 using the 60fps static mod and dynamic FPS mod. In yuzu gpu adv. FPS Locker wait sync setting at semi (if turned all the way off you get tearing on the screen, very visible when switching tabs in menus) 3. 99humanity. 5. Please feel free to join! Alright I’ve made a discord for general retro and modern emulation chit chat, media posting, news, and some off topic discussion as well. 1. There is only one global version of TotK. - any fps mod - dynamic fps - cutscene fix Note that my cutscene fix in fps++ does not currently work (I need to do more reverse engineering), so if you want to have normal speed fmv cutscenes, you need to use reencoded videos for now. 2 visual patches / ChuckPatch - FSR Disable Quality Reduce Fix Shadows1024 1008p. Now I'm not sure if it was the 60fps mod, the Dynamic FPS mod or the 60FPS Blackscreen Fix, but, switching to the 30fps mod fixed it. Also running with Reshade with RTX on so taking a mumbo jumbo hit. Add a Comment. Reply. Blackscreen fix patch 4. The game speed handles the max fps now, so for eg. I got 20 FPS on the open areas with stuttering sometimes, and 30 FPS on shrines/caves. 1. FPS - Dynamic FPS: Matches the game clock to your framerate and fixes slow motion/speed up. There is a dynamic FPS mod in development that. A new version of The Legend of Zelda: Tears of the Kingdom popular Dynamic FPS mod is now available for download, introducing a big change that is set to improve the game's visuals further. 0) Now supports FPS cap between 20, 30 and 60 FPS. Related Story Super Mario RPG Review – Masterful Mustachioed Remake. Well you won’t hit 60 even with OC, idk if there’s the same issue with the 60fps mod as the 30fps one, but with the later if you can’t hit 30 then the game runs pretty much in slow-mo, if I were you I’d OC just to get a stable. I have similar cpu i can reach 25 to 30 fps Try undervolting the cpu and overclocking the gpu , try messing with the setting in graphics options , try handled mode , maybe even lower the tesolution below 720 and upscale it with fsr , choose the best performance settings in nvidea pannel etc etc. 5 mods collection. This update comes with some breaking changes due to a rework of how Dynamic FPS works. Some GPUs can but not consistently really yet. Using Yuzu 3591. ini file inside to whatever resolution you want! . 4) It's much more smooth and game freezes on Normal GPU accuracy didn't occur anmore. Shadows: Modes are: 256x256, 512x512, and 1024x1024 resolution. 20. even more then normal 30 fps. 1. 5. (beta1) TotK DynamicFPS v1. My Specs are: AMD Ryzen 9 3900X Nvdia GTX 1080ti 32gb ram @3200MHZ and the emulator is running on my m2 SSDIn this update, I have updated the collection of mods to be compatible with game version 1. 1. Dynamic FPS Island fix I have been using the infinite arrows, Anistropic filtering fix, disable internal FSR downscaling, Disable LOD quality reduction, LOD improvement and No shield damage from surfing mods for a couple weeks with zero issues. Feels great to not have as many mods and a relatively stable 30 FPS thanks to the Yuzu wizards doing magic with EA 3601-3605. Dynamic Fps 1. 3 beta2 TOTK Mod-Manager Modded Zelda TOTK Camera Control New. sys-clk overclock to max (safe) settings CPI/GPU/memory. FPS - Dynamic FPS - 1920x1080 / 2560x1400 / 3840x2160 / 5120x2880 Resolution: Configuration files for DynamicFPS 1. - VisualFixes_1008P_FXAA_Off_FSR_Off_totk - VisualFixes_AnisotropicFix_totk - VisualFixes_DisableQualityReduction_totk - VisualFixes_DisableTargetingDOF_totk - VisualFixes_ShadowResolution_totk Other mods : - Graphics - Island Fix - Over 30FPS Blackscreen Fix - y04nn_totk_v1. Default emudeck settings. 5. 2 until static mods are updated you can just increase Yuzu "Limit Speed Percent" option to get 60FPS, haven't had any issues with that method myself - can be accessed in the main Yuzu settings page (may also require using "mailbox" vsync option in Yuzu graphics. Use the non-static to include the dynamic fps patches. All the files you need for Yuzu & to run TOTK. Compare. ChucksFeedAndSeed TotK Dynamic FPS v1. 9. Clone. And the cutscenes are the wrong speed for 120 fps so someone needs to create that mod fix now for that. I used to play at 30 fps and i think that's pretty easy to maintain. Using Dynamic FPS and Static 60 FPS mods, chests in e. Make your GPU on high, right click totk>properties>GPU>HIGH PS4/PS5 controller Drifting issue with DS4WindowsTotK Dynamic FPS v1. if you have the 40fps mod you still have to limit the fps in the control panel. 4 - this is the best implemented high fps patch so far, there’s a fix for the cutscenes at 60fps too. Ö?€- »‡ç…€uz'ÆÂËš§Ï¢ør¯;¹ƒáØööõ ìNʘ®k£ì«iÚÚ ¾ Äï ÙÉšRõ òöÍ5«^n;UÝÞ R ”"0žd. RasaFormation. 1 GitHub mod collection. Random gameplay of Kakariko Village using mods listed here and Overclocked CPU/GPU + smerfcy/chuck's mods of raytracing effects and dynamic/60 fps target (th. The CPU is the most critical component for performance. This mod is intended to create a more neutral color palette by removing the intense bloom and saturation, as well as contrasting and sharpening the image to create more dynamic scenes. Using the new dynamic 60fps patch not the static. I5 9600 and gtx 1660 TI and I manage 50 fps on 1080p. Known issues: (fixed in 1. What’s seriously going to affect TotK is the frames being below 30 fps and the resolution feeling like a 480p at best. In here. • 6 mo. zip, and extract your desired mods into the game's mods directory. 30 fps keep it at 50%. This allows using it alongside the 30FPS mod and to uncheck the "Limit Speed Percent" in General settings as well as setting "VSync Mode" to OFF in Graphics settings (yuzu). Note: dFPS won't change the games framelimit by itself!I5 9600 and gtx 1660 TI and I manage 50 fps on 1080p. :))) 25-30 fps on r5. 5. Mods: 60fps, cutscene fix, dynamic fps 1. Indeed, if someone watches an entire 2h film in 60fps, I'd question their sanity. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":". TotK Dynamic FPS v1. 0. acorrea48 • 5 mo. The past couple of days I've been trying to set up the new TOTK. Dynamic FPS allows you to run the game at any target framerate, without the game running in slow-motion, or hyper-speed. (The more threads the better, as more will assist with shader building speed/fluidity while shaders and ASTC texture decoding are built in parallel to gameplay)Every zelda game, and almost every nintendo game are locked to a 30fps dynamic framerate. For me fps++ is smoother compared to dynamicfps which is a complete stutter fest. Honestly now the game is running better for me than before when it was slow down a bit with the framerates jumping all over the place. Yuzu external Yuzu/Ryujinx upscaler and an external patch for each different resolution to make it look good on all resolutions; FPS{"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":". Without it, gameplay will slowdown when FPS drops. 2. 1, anistropic fix, disable dynamic resolution, disable quality reduction, disable targeting depth of field, and shadow resolution fix. Please read our pinned posts and rules before making a post!. Member. Try again. Dynamic FPS does not. Instead of that I prefer using 60 fps v4 + cutscene fix + DynamicFPS 1. Without them, we wouldn't exist. Nutez;I've got 8K 30 FPS video of Zelda TOTK coming up (Could have done 60 FPS, but the video capturing at 8K + playing the actual game at 8K caused too much stuttering in the final video capture, so I downgraded to 30 FPS to keep a smooth stable video recording). CryoUtilities > I am only using “Swap File to 8GB or 16GB” and “Swappiness to 1”. 1. Ads keep us online. 5. Couldn't load buildsAfter updating to the Dynamic FPS patch which REALLY improved my gameplay and performance. For me fps++ is smoother compared to dynamicfps which is a complete stutter fest. 0) Now supports FPS cap between 20, 30 and 60 FPS. Dynamic FPS plus the Static 60 FPS mod. #94 opened Jun 2, 2023 by GlNSENG. 5. Constant jumping around 20-27 FPS. Launches TOTK directly from the Optimizer. 1080p with fsr on and the game runs great and looks gorgeous. Without it, gameplay will slowdown when FPS drops. with the fps ++ mod i had a roughly 22-25 fps on the sky island which had my hopes up but when I dropped down to hyrule it's been a solid 14-15 fps throughout near the castle and Purah's base. Compatible with all game versions (except 1. This mod requires Fabric, not Forge. Pokemon Sword is bugged and will not launch without multicore enabled which is required for game speed limit changes. How to get 3D VR working on yuzu EmulationEra Discord Community Zelda TOTK Dynamic FPS v1. (if using with Yuzu, recommend keeping the Sync to. This will allow the game to run normal speed even when it starts to dip and will allow fps to fluctuate normally rather than lock itself to 20 when it can't reach 30. fatjesusonabike; 5. Warning: if something else will be bottlenecking game (CPU/RAM), this can backfire as DR in TotK takes into account only how long GPU takes time on rendering frame, so in case of GPU working properly and f. I wanted to play with 2x scaling, but because of some specific regions being particularly hard to render, I've stuck mostly to 1x. 3592 may be causing stutters possibly Async presentation seems to be a big cause of stuttering. Timers/bloodmoon/etc should work at correct time even with changed/unlocked Yuzu speed limiter, timer issues were only a thing in the very first dynamic FPS pchtxt version. Now that I'm using the 60 fps mod I never really hit that outside of like shrines but it fluctuates around 45-55 fps though it still feels smooth. Dynamic FPS mod for YUZU - A Request for The Legend of Zelda: Breath of the Wild (Switch). [deleted] • 3 mo. Seems like Dynamic FPS is getting better and I'm planning to update my mod. As expected, FPS mods are not working with the latest game update 1. if anyone has any ideas as to what might fix this please let me know. TheManOSteel • 4 mo. depaay. Files. MHela • 2 mo. 5beta1 (custom internal resolutions, allows setting res above 1080p) comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. For the above FPS related issues, it can usually be helped by temporarily adjusting Yuzu speed limit/using external tool to limit FPS. Yuzu EA 3589, 60fps, black screen. x. 16. Downloads; Tags; Branches; Branch Commit Date Download; main: 4a47e37Dynamic FPS: Matches the game clock to your framerate and fixes slow motion when under the framerate lock, works well when coupled with any of the FPS mods above. All you have to do is: Download the mod. 1 and 1. Yes. 2 support to 30fps_stable_staticLostLuma. 1. 5. I thank everyone for all this work that allow to play TotK in really beautiful. The cutscene slowdown's long been fixed. 3. 1a720fe. Also switching tabs on the menu is still a little faster than it is on switch which is capped at 30fps ofcourse, not really a problem still navigatable. ago. 52 beta and previous FPS++ builds. Idk why people are setting the bar so low with the FPS. 2. I dumped my original prod. 5. As expected, FPS mods are not working with the latest game update 1. 3 beta2 TOTK Mod-Manager Modded Zelda TOTK Camera Control New. Interpolated 60 fps Cutscenes. Steam Controller Settings "Steam Deck Rear Button" (Open Yuzu/ToTk in Game mode, steam button > controller config> enable back grips>assign button) R4 = F11 - Change Between Fullscreen or Windowed Mode (So i can see which settings im running) L5 = F10 - Change to "Handheld" or "Docked Mode". strudelkuchen. Just optimization isn't up there yet. 1, some Visual Fix Mods and a 60 fps lock mod. 0_DynamicFPSv1. 60fps_static_totk v0. This was even more present in older 2D titles that ran at fixed fps all the time," he continued. Use the latest mod versions too. 𝔊𝔦𝔫𝔧𝔲𝔱𝔰𝔲. Steam Controller Settings "Steam Deck Rear Button" (Open Yuzu/ToTk in Game mode, steam button > controller config> enable back grips>assign button) R4 = F11 - Change Between Fullscreen or Windowed Mode (So i can see which settings im running) L5 = F10 - Change to "Handheld" or "Docked Mode". Intel i9. ago. How to get 3D VR working on yuzu EmulationEra Discord Community Zelda TOTK Dynamic FPS v1. Performance is definitely playable, but I find that in some regions of the map, such as the lookout landing, my computer struggles to even reach 30fps.